Monday 23 March 2015

COP2 - Thumbnail design: Original Perspective


Board 1
Board 2
For the original perspective I began to sketch out how the narrative would begin with shots of the crowd whilst zooming in to locate the main character of this narration. . After the character is seen within the crowd he receives a message which makes him shocked and filled with this urge to get to his destination as quickly as possible making him run through the crowd. This kinetic action causes him to run into someone and without a second thought continue to run, leaving the person he knocked over on the floor.  After drawing this sequence I felt that this took too long for the viewer to see the main character. In order to solve this problem I decided that I would cut out the first few frames so that the narrative would begin when the character is in view within the crowd. Immediately the narrative felt smoother in depiction of events, it did not feel as fragmented with the exclusion of the first three frames. I then noticed a similar problem with the following scenes with the character reading the message he has received, this took 9 frames for this action which was immediately too long for the viewer to perceive these visuals. In order to solve this problem I decided to cut straight to when the character is holding the phone and cutting out the view of the message he is reading. I felt that allowing the viewer to see what was within the message does not hold as much as an impact compared to when this information is kept from the audience, Retaining this information makes the audience curious leading to Meir Sternbergs Suspense Hypothesis, when something is unknown and refers to something that is already known a sense of curiosity is formed leading to anticipation and suspense. Another problem with the initial thumbnails was the pace of the last 5 frames and the visual way that they were depicted. The sequence was not interesting enough, there needed to be variation in perspective and angle to make the viewer more absorbed within the story. To solve this problem I needed to add a few inbetweens with the reaction of the other character and change the perspectives of the rest. 

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