Wednesday 4 November 2015

COP3 Practical - Using the concept from extended

After discussing my Practical Outcome with Annabeth in the latest tutorial, I changed my practical dramatically, as briefly noted in the More Refinements Blog Post.

Practical Concept:

Using the characters and backgrounds from my Extended Project, I would be creating a new episodic premise that the two main characters would undertake. With this story I would be creating two main storyboards that differ in composition, mainly perspective and media, alongside with tons of development work.

Development work and Action Plan list:
  • Creating a Premise and Script
  • Create an extremely rough storyboard using post it notes to get the storytelling correct
  • Using different scenes from different films, screenshot different cinematography used in scenes and draw over. 
  • From the post it notes creating one set of thumbnails using cinematography and the other being more flat and linear
  • Create a model of the exterior and interior backgrounds, from this take photography of the cinematography that I want in the storyboards
  • Beat-boards using refined cinematography and the other using flat perspective
  • Another set of beat boards using different media
  • Another set of beat boards that use influences from gestalt and narrative retardation
  • Another set of beat boards that use influences from 'screen mirror' and formalist views - think of the story from a unique perspective, the use of the impossible lens?
  • From the best use of media and theories, create both sets of final storyboards
  • From these storyboards create an animatic with the most impression on the viewer

So far I have visualised this for both sets of boards and for the previs:

Storyboard 1: This storyboard would contain power angles, dynamic perspectives, interesting cinematography - deep focus, shallow focus etc - use of the golden spiral, etc

Storyboard 2: This storyboard would contain flat perspectives, linear composure of the scene, gestalt views.

Previs: Using the first storyboard set with the most perspective, I would create a animatic that will show the use of cinematography in action. I would be adding some animation to it to show the general movement of the scenes as well as some colour or grey tones to add depth to the frames.


Brief Description of Extended Project ( Main characters and Backgrounds):

Main character, the Hero, is a traveling merchant that sells and collects wares from bounties and other merchants. One day he buys an item from a merchant, an eerie looking pendant, that the Hero believes will be worth a lot of money. Unbeknownst to him the merchant was a spirit from the otherside, selling him a cursed pendant that he can never get rid of... and to make matters worse the pendant has a spirit attached to it, bringing him worse luck. This attached spirit takes the form of a shadow and can shapeshift, disappear and possess but only with certain people, this shadow can never possess the main character. The shadow and the Hero are stuck together until they can find a way to get rid of the curse. 


Using the Extended project concept, I made a mind map considering simple episodic plot lines that would not require alot or no dialogue. I wanted the storyboards to visually talk for themselves, this would make me depend on the composition to tell the story to the spectator. I quite liked the idea of either, fighting a villain, treasure hunting or visiting a merchant to buy a rare item. These themes would work well without any dialogue or with the use of a few sentences; don't want the storyboards to be dialogue heavy. I need to take these ideas further into a draft premise to be able to decide which would be the best to use for my practical outcome. 

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