X = A panel
O = Panel merged with the one next to it
Number = the number of the panel
XX
OO } would be a six panel grid with the last 2 rows being merged
OO
XX
22 } would be a six panel grid with the second row having their own individual panels
OO
I quite liked his format of writing as he noted both the dialogue, the cinematography and the mise - en - scene of the panels. I felt that this format would be quite helpful for my storyboards as it would describe the shot in each frame well, becoming more beneficial than a regular script which depends on dialogue. However comparing Mike Dimartino's, writer from Legend of Korra and Avatar: Legend of Aang, I quite liked how he wrote the premise for the episodes, almost writing them as if it is a chapter from a book. I thought that this would be a more logical approach to creating a form of script for my storyboards as it would apply to both of the boards that I want to create. I also think going to much into cinematography into a script/premise wouldn't be ideal through how the development of the post it notes to thumbnails to beat boards and a rough storyboards, the composition could change and wouldn't work with the premise/script. I want the premise or script to be able to describe the main plot with the characters and the surroundings rather than the look of the frames at this early stage of the process.
Final
Premise (Perspective)
Plot Line:
The Hero and Shadow travel to obtain a rare item from a merchant in a desolate location (shack).
CHARACTERS: Hero, Shadow and Merchant.
The Hero and Shadow travel to obtain a rare item from a merchant in a desolate location (shack).
CHARACTERS: Hero, Shadow and Merchant.
Summary:
The clouds crumble as lightning strikes behind a shack surrounded in trees. Canted angle of the shack as the lightning casts the shack in temporary darkness, the light from the window being the only light source differentiating the shack and its shadow. Long shot of the shack as the sky lights up, showing the top of the Hero’s and Shadows head. High angle shot as the Hero and Shadow walk towards the shack, a crow lands on the roof. Characters look up as the crow caws; zoom into the crow’s eye as lightning strikes again.
The clouds crumble as lightning strikes behind a shack surrounded in trees. Canted angle of the shack as the lightning casts the shack in temporary darkness, the light from the window being the only light source differentiating the shack and its shadow. Long shot of the shack as the sky lights up, showing the top of the Hero’s and Shadows head. High angle shot as the Hero and Shadow walk towards the shack, a crow lands on the roof. Characters look up as the crow caws; zoom into the crow’s eye as lightning strikes again.
BAM
Canted shot as Hero pushes open
the heavy oak doors, being silhouettes at first as the lightning strikes behind
them. Long shot as Hero and Shadow peer in and look around before stepping foot
into the building. The shack is old and
creaky, vintage and aged items are placed everywhere on rows and rows of
cabinets. Rain leaks from the roof, the only light source coming from candles
and torches on the walls. Med shot as they peer down each aisle of cabinets,
they both notice a chest at the end of one of the rows, light emitting from it
draws their attention. Med shot as Hero walks past a shelf full of various
vials and beakers, as the Hero walks past these his face is distorted slightly.
Shadow follows path pulling various faces as he passes the vials. Cut to a bird’s eye view of the aisle they
are walking down, Shadow fazes through both sides of the aisle and floats
towards the viewer with a skull on his face (close up).
KRAAAK
Lightning strikes again as they
reach the chest that grabbed their attention. The Hero slowly opens the chest;
more light is emitted from the chest as the lid is opened. As they are about to
peer into the chest again, lightning strikes and a hooded face appears before
them. Close up of Hero’s and shadows face as they scream, look at each other and
zoom out to a long shot as the Hero falls through the shadow onto the floor. Cut
back to the hooded figure, the merchant, med shot as he closes the chest and
points to his right. Hero and Shadow follow the direction and look back to see
the hooded figure has disappeared.
They walk in the direction that
the figure had pointed to, to see a counter with the hooded man standing behind
it. As they approach the counter the hooded man points to a chest on a glass
cabinet. Hero’s wait in anticipation as the chest is lowered and placed in
front of them. Merchant opens the chest slowly, cut between Hero’s faces and a
closer shot of the chest multiple times until the chest is opened, cut to an
extreme close up of the contents of the chest – Rubber Duck – QUACK – reaction
shots of the Hero and Shadow, both flabbergasted. Shadow laughs and plays with the duck before
eating it, whilst Hero looks distraught.
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